![]() IGN: Speaking of Battletoads, what would be involved in reviving this franchise on the Game Boy or other system? Rare GBA Team: The management giving the go-ahead would be the first hurdle to overcome, after that it would be relatively easy to update this classic for the new generation of machines. ![]() IGN: How large is the Rare handheld team, and who does it consist of? Is there anyone on that team that was at Rare during the 16 bit era of Donkey Kong Country and Battletoads? Rare GBA Team: The handheld team consists of less than a dozen people and several of those have survived from both the 8-bit and 16-bit days. Pants caps off the original four RARE GBA games announced back at E3 2001, what's next for the handheld team? Rare GBA Team: We are just in the process of finishing off DKC3 for the GBA, and after that you'll just have to wait and see. IGN: So now that Banjo Pilot and It's Mr. Pants IGN: Of all the requests the GBA development team receives from fans, what game has been requested the most? Rare GBA Team: There are several games that frequently get mentioned, the most popular being Killer Instinct and Battletoads. It was very pixelly, that was the main reason why we thought it didn't work.ĭonkey Kong Coconut Crackers is now It's Mr. Finally the 3D view just didn't look as nice as we'd have liked. Secondly, the perspective on the 3D board made it hard to play, as squares towards the back of the grid looked a lot smaller than those nearer the front and it was hard to tell what shape you were making. But there were consistency issues when swapping between both modes and they were hard to solve to everyone's liking. Pants going back to a flat appearance versus Coconut Crackers more styled, 3D camera perspective? Rare GBA Team: Coconut Crackers actually had both 2D and 3D layouts in it. Pants theme was applied and a particular graphic style was employed. It only came together in the end when the Mr. It went through various incarnations to try and package it in a way that would be fun and appealing, and Coconut Crackers was one of those attempts. It was a lot of fun to play every time someone picked it up, so we knew it was good. Pants has been around the office for some time. Nick lives in Hampshire with his wife Clare, and young son and daughter. He joined Daniel at Shapero in 2003 and, in the summer of 2010, with the support of a group of their customers, they started their own business. Pants could helm a puzzle game? Rare GBA Team:The gameplay behind Mr. He started work as a porter at Bonham’s in 2000, and was appointed saleroom manager in their Knightsbridge rooms in 2002. Pants" game a hard sell? How difficult was it to convince the team and publishers that Mr.
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